Orocos Real-Time Toolkit  2.9.0
Public Types | Public Member Functions | List of all members
RTT::scripting::CallFunction Class Reference

An action which calls a FunctionFraph for execution in a ExecutionEngine. More...

#include <rtt/scripting/CallFunction.hpp>

Inheritance diagram for RTT::scripting::CallFunction:
RTT::base::ActionInterface RTT::base::DisposableInterface

Public Types

typedef boost::shared_ptr< ActionInterfaceshared_ptr
 Use this type for shared pointer storage of an ActionInterface object. More...
 
typedef boost::shared_ptr< DisposableInterfaceshared_ptr
 Use this type for shared pointer storage of an DisposableInterface object. More...
 

Public Member Functions

 CallFunction (base::ActionInterface *init_com, boost::shared_ptr< ProgramInterface > foo, ExecutionEngine *p, ExecutionEngine *caller)
 Create a Command to send a function to a ExecutionEngine. More...
 
 ~CallFunction ()
 
virtual bool execute ()
 Enqueue the function in the target engine (mrunner) and wait until it is finished or in error state. More...
 
virtual void executeAndDispose ()
 Message callback that executes the function until it finishes or yields. More...
 
virtual void dispose ()
 Just free this object without executing it. More...
 
virtual void reset ()
 Reset this action. More...
 
virtual bool valid () const
 Inspect if this action was executed and valid. More...
 
virtual void readArguments ()
 This is invoked some time before execute() at a time when the action may read its function arguments. More...
 
base::ActionInterfaceclone () const
 The Clone Software Pattern. More...
 
base::ActionInterfacecopy (std::map< const base::DataSourceBase *, base::DataSourceBase * > &alreadyCloned) const
 When copying an Orocos program, we want identical internal::DataSource's to be mapped to identical DataSources, in order for the program to work correctly. More...
 

Detailed Description

An action which calls a FunctionFraph for execution in a ExecutionEngine.

Script functions are always executed in the thread of the component.

Definition at line 61 of file CallFunction.hpp.

Member Typedef Documentation

Use this type for shared pointer storage of an DisposableInterface object.

Definition at line 60 of file DisposableInterface.hpp.

typedef boost::shared_ptr<ActionInterface> RTT::base::ActionInterface::shared_ptr
inherited

Use this type for shared pointer storage of an ActionInterface object.

Definition at line 78 of file ActionInterface.hpp.

Constructor & Destructor Documentation

RTT::scripting::CallFunction::CallFunction ( base::ActionInterface init_com,
boost::shared_ptr< ProgramInterface foo,
ExecutionEngine p,
ExecutionEngine caller 
)
inline

Create a Command to send a function to a ExecutionEngine.

Parameters
init_comThe command to execute before sending the function into the processor, in order to initialise it.
fooThe function to run in the processor.
pThe target processor which will run the function.

Definition at line 102 of file CallFunction.hpp.

RTT::scripting::CallFunction::~CallFunction ( )
inline

Definition at line 112 of file CallFunction.hpp.

Member Function Documentation

base::ActionInterface* RTT::scripting::CallFunction::clone ( ) const
inlinevirtual

The Clone Software Pattern.

Implements RTT::base::ActionInterface.

Definition at line 240 of file CallFunction.hpp.

base::ActionInterface* RTT::scripting::CallFunction::copy ( std::map< const base::DataSourceBase *, base::DataSourceBase * > &  alreadyCloned) const
inlinevirtual

When copying an Orocos program, we want identical internal::DataSource's to be mapped to identical DataSources, in order for the program to work correctly.

This is different from the clone function, where we simply want a new Action that can replace the old one directly.

This function takes a map that maps the old internal::DataSource's onto their new replacements. This way, it is possible to check before cloning a internal::DataSource, whether it has already been copied, and if so, reuse the existing copy.

To keep old source working, the standard implementation of this function simply calls the clone function. If your ActionInterface uses a internal::DataSource, it is important that you reimplement this function correctly though.

Reimplemented from RTT::base::ActionInterface.

Definition at line 245 of file CallFunction.hpp.

virtual void RTT::scripting::CallFunction::dispose ( )
inlinevirtual

Just free this object without executing it.

Implements RTT::base::DisposableInterface.

Definition at line 225 of file CallFunction.hpp.

virtual bool RTT::scripting::CallFunction::execute ( )
inlinevirtual

Enqueue the function in the target engine (mrunner) and wait until it is finished or in error state.

As a first attempt the function is enqueued in the process queue of the engine (

See also
ExecutionEngine::process()), which calls into executeAndDispose() for actual execution in its callback step. If ProgramInterface::execute() would return true and the program did not yet finish (e.g. as a result of a yield command), it will be enqueued in the function queue for synchronous execution with the next update step.

()

Implements RTT::base::ActionInterface.

Definition at line 131 of file CallFunction.hpp.

References RTT::ExecutionEngine::isSelf(), RTT::ExecutionEngine::process(), RTT::ExecutionEngine::runFunction(), RTT::ExecutionEngine::waitForMessages(), and RTT::Warning.

virtual void RTT::scripting::CallFunction::executeAndDispose ( )
inlinevirtual

Message callback that executes the function until it finishes or yields.

Will be processed in the mrunner engine. If necessary, enqueue the function in the function queue for later synchronous execution if it did not finish after a single call (

See also
execute()).

()

Implements RTT::base::DisposableInterface.

Definition at line 214 of file CallFunction.hpp.

virtual void RTT::scripting::CallFunction::readArguments ( )
inlinevirtual

This is invoked some time before execute() at a time when the action may read its function arguments.

Implements RTT::base::ActionInterface.

Definition at line 235 of file CallFunction.hpp.

virtual void RTT::scripting::CallFunction::reset ( )
inlinevirtual

Reset this action.

Must be used after execute() failed.

Reimplemented from RTT::base::ActionInterface.

Definition at line 227 of file CallFunction.hpp.

virtual bool RTT::scripting::CallFunction::valid ( ) const
inlinevirtual

Inspect if this action was executed and valid.

This method may not be called before execute(). The default implementation returns always true, i.e. after execute(), it was executed. Override this method if it has more complex state semantics.

Reimplemented from RTT::base::ActionInterface.

Definition at line 231 of file CallFunction.hpp.


The documentation for this class was generated from the following file: